Complete Walkthrough
Follow Ms. Happ from the office through the apartment and prison to the Chapter 1 Demo ending.
Chapter 1 Demo V2Open guide →Chapter 1 Demo · Field guide
One complete route. Three focused answers. Find your next step without hunting through the whole walkthrough.
Choose your starting point
Start with the walkthrough for office errands, the elevator, and the ending. Use a focused guide for a missing phone receiver or the prison puzzles. Quick answers include spoilers; numbered hints let you reveal more only when you need it.
4 guides found
Follow Ms. Happ from the office through the apartment and prison to the Chapter 1 Demo ending.
Chapter 1 Demo V2Open guide →Open the bedroom, search the closet, reconnect the telephone, and order pizza.
Chapter 1 Demo V2Open guide →Find the missing dials and connect candles, balloon, fortune, and cotton candy to the four colors.
Chapter 1 Demo V2Open guide →Understand the randomized lock, enter your run's clues, and troubleshoot a door that stays shut.
Chapter 1 Demo V2Open guide →Office → Elevator → Apartment → Prison → Ending. Chapter checkmarks are your own reading checklist, saved on this browser—not a connection to your game save.
The pizza number is fixed. The prison combination is not: every new game generates four values. The dial guide explains where each clue comes from, while the door guide explains how to use those values.
These guides use the supplied Demo V2 objectives and puzzle scripts. The locally restored browser build can differ visually from the original desktop release. Source checks and captured scenes are identified separately; they do not imply every route has been replayed end to end.
Hints, solved markers, and your last visited guide stay in this browser. They are separate from the game save.
Game saves and the homepage tracker are kept separately.
Playing another version? Send a correction with the version and current objective.
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